But he didn't need to wait long, as within a month he received a call from Kyle Bousquet, a licensing manager with contacts at Marvel. 'It really wasn't a problem until I was ready to release something,' he said in his interview with Murphy. There were other mods that made use of big IPs, but they were often forced to be taken down by the rights holders. But Gorden wasn't worried, instead choosing to focus on development. One of the biggest questions was that of legality. He found it very quickly, with people from all over the world making inquiries into the project. Once he realized he wanted to make a full X-Men mod for Quake, Gorden began promoting the project to garner interest.